﻿using System.Windows.Media.Media3D;

namespace GameBoard
{
    public class GameboardConstants
    {
        public const string MapPictureDirectory = "MapPictures";
        public const string PiecePictureDirectory = "PiecePictures";
        public const string BackgroundName = "MapBackground.jpg";
        public static readonly Vector3D Up = new Vector3D(0,0,1);
    }
}